I just think the important thing is to not play every day as a pattern. I don’t think that it’s a big deal if that time increases a little. Ideally, I believe that our gamers should max out at about an average of 4 days a week. If you want to back up each day of gaming with another day of gaming, it looks a lot less like a hobby and more like a habit. It might be exercise, it might be socializing, it might be homework. You’re going to miss out on things if you’re playing for multiple hours every single day. It has remained largely consistent into 2021. The Australian average daily gaming time in 2016 was 145min each day for 15-24 year old boys, and nearly 90min per day across all ages. Nearing the 3 hours mark, the benefits of gaming seem to drop off a cliff. Between hour 1 and 3, the experience doesn’t necessarily improve mental health, but it’s still engaging. You might be interested to know that Oxford University believes that 1 hour of gaming every day is better than no gaming at all when we discuss personal well-being and mental health. ![]() I also know how the line can quickly blur and that hobby can turn into a habit. I feel that my unique perspective on this issue gives me great insight on how gaming fits as a hobby into our week. I am a teacher, a parent and among other things, a gamer. I think I can help you get an answer that makes sense. I’m going to focus on gaming specifically because while general screen time and gaming are very close cousins in terms of how the brain reacts to them, the motivation to play games are unique. Online gaming is a community rich with nuance and complex social interactions that can either resemble competitive sport or a fantasy novel. Gaming is incredibly nuanced in terms of how we try to use them to feel fulfilled. While the issue of overall screen time is a real one, we need to separate gaming from general screen time. It’s very common for parents to treat the two activities as one in the same. ![]() Are you really talking about video games or are you talking about total screen time between gaming, YouTube, social media and anything else we do on our devices and computers. The important thing is that we don’t demonize gaming, because it has a lot to offer us in the right quantities.īefore I give an opinion on this, let’s ask another important question. The reasons why they play are much more important. Unfortunately, that’s I can really give you because the research doesn’t suggest that the time spent gaming is how you determine if a gamer is “addicted”. People generally have an opinion about how much gaming is too much. It’s got to be one of the most pressing questions a parent could have about gaming aside from whether or not violent gaming makes violent gamers.
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